Monetization Overview
Overview
The AccelByte Gaming Services (AGS) Starter Monetization services are responsible for supporting your online and in-game stores. These stores enable your players to order games, in-game items, virtual currencies, and other types of assets, as well as provide additional ecommerce functionality. You may also integrate our Monetization services with 3rd-party platforms, such as Steam, Xbox, PSN, Epic, and others, and manage in-app purchases.
We support a wide-range of payment methods, such as WxPay, AliPay, as well as Xsolla, Adyen, and Stripe payment aggregators.
The AccelByte Monetization services offer several advantages for game developers, including:
Security First: AccelByte does not retain any data related to your real-money transactions, as all transactions are managed by your payment aggregator. We only support payment aggregators with proven security credentials.
Seamless integration with 3rd-party game platforms: the monetization service can be integrated with all major game platforms, and support DLC and other in-app purchases, including Steam, Epic, Xbox, PSN, Twitch, and others.
Engage your players with campaigns: easily create redemption codes for your campaigns. Codes can be created in our Admin Portal, or uploaded as a CSV file, and then configured in different ways.
Bring your game to a global audience: the Monetization services support region specific catalogs, pricing, and discounts. Tailoring your pricing and product offers to different regions can help you reach new audiences, and increase your revenues.
Table of Contents
Currency | Allows you to configure the currencies you want to accept for player transactions. |
Wallet | Containers that hold virtual currency, referred to here as Coins, for your players. Coins can be credited or debited from a wallet, and transaction history is tracked. |
E-Commerce | Allows you to create stores to manage sales of your games, DLCs, in-game items, or add-ons, and sort these items into categories. It also offers Displays & Sections to enable you to configure your in-game store. |
Orders | Learn how to manage player orders. |
Fulfillment | Used to grant entitlements to players that they have purchased, or otherwise earned. |
Entitlements | Manages player ownership of items. It can be used to grant or revoke items to or from players. The two types of entitlements are Durable and Consumable. |
In-App Purchase Integration | Enables you to track player purchases and sync entitlements from 3rd-party platforms, such as PlayStation or Xbox. |
Code Redemption | Allows you to create redeemable codes and your players can use these to unlock in-game items, or other entitlements. |