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AGS Starter 0.3.0

Last updated on

Release Date: October 10th, 2022 Indochina Time.

  • Current AccelByte SDK Unreal Engine: 17.0.2
  • Current AccelByte SDK Unity: 15.2.0
  • Current AccelByte Network-Utilities: 2.5.1
  • Current AccelByte P2P Unity: 0.2.2
  • Current AccelByte OSS: 0.6.4

Here’s a look at what’s new in AccelByte Gaming Services (AGS) Starter 0.3.0

Highlights

  • Implementation of new matchmaker in admin portal that using Multiplayer version 2

  • SDK to Support Multi-Platform Wallet

    Use FRegistry::Wallet.GetWalletInfoByCurrencyCodeV2 to manage multi-platform wallets using the SDKs.

Bug Fixes and Minor Changes

  • View Player Records on the User Details page of the Admin Portal.

  • Fixed bulk user ban endpoint. This endpoint now retrieves correct responses and no longer times out when trying to ban 100+ users in bulk. Related endpoint: POST /iam/v3/admin/namespaces/{namespace}/bans/users

  • Fixed an issue where local server sessions were not being deleted once they shut down.

Breaking Changes

  • (Unreal SDK) Blueprint implementation for FPresenceStatus struct in ABPresence.h was renamed to FAccelBytePresenceStatus due to conflicting names with another class found in another plugins

  • (Unreal SDK) Wallet::GetWalletInfoByCurrencyCode returns new adjusted model