AGS Starter 0.3.0
Release Date: October 10th, 2022 Indochina Time.
- Current AccelByte SDK Unreal Engine: 17.0.2
- Current AccelByte SDK Unity: 15.2.0
- Current AccelByte Network-Utilities: 2.5.1
- Current AccelByte P2P Unity: 0.2.2
- Current AccelByte OSS: 0.6.4
Here’s a look at what’s new in AccelByte Gaming Services (AGS) Starter 0.3.0
Highlights
Implementation of new matchmaker in admin portal that using Multiplayer version 2
SDK to Support Multi-Platform Wallet
Use
FRegistry::Wallet.GetWalletInfoByCurrencyCodeV2
to manage multi-platform wallets using the SDKs.
Bug Fixes and Minor Changes
View Player Records on the User Details page of the Admin Portal.
Fixed bulk user ban endpoint. This endpoint now retrieves correct responses and no longer times out when trying to ban 100+ users in bulk. Related endpoint: POST /iam/v3/admin/namespaces/{namespace}/bans/users
Fixed an issue where local server sessions were not being deleted once they shut down.
Breaking Changes
(Unreal SDK) Blueprint implementation for
FPresenceStatus
struct inABPresence.h
was renamed to FAccelBytePresenceStatus due to conflicting names with another class found in another plugins(Unreal SDK)
Wallet::GetWalletInfoByCurrencyCode
returns new adjusted model