AGS Starter 0.7.0
Last updated on
Release Date: March 20th, 2023 Indochina Time.
- Current AccelByte SDK Unreal Engine: 21.3.2
- Current AccelByte SDK Unity: 15.14.0
- Current AccelByte Network-Utilities: 3.0.0
- Current AccelByte P2P Unity: 0.2.4
- Current AccelByte OSS: 0.9.2
Here’s a look at what’s new in AccelByte Gaming Services (AGS) Starter 0.7.0
Highlights
- Customer self registration
- Update AGS Starter product name into AccelByte Gaming Services Starter
- Dev environment limitation into 150 HAU
- For game titles that are still in development, you can use the development environment with a maximum scale usage of 150 HAU. Please refer to this document for the further explanation
Bug Fixes and Minor Changes
- Design improvement
- We're thrilled to announce that we've just implemented a fresh new logo and branding, this is a huge step forward for us, and we can't wait to share our excitement with all of you
Breaking Changes
- Unreal engine breaking changes.
- Additional field (key) in the callback in the cloud save OSS interface. This change impacts DeleteUserRecord, ReplaceUserRecord, GetUserRecord, ReplaceGameRecord.
- Network Utilities
- EAccelByteP2PConnectionStatus and EAccelBytePeerStatus changed from raw enum tu UENUM() enum class