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AGS Starter 0.7.0

Last updated on

Release Date: March 20th, 2023 Indochina Time.

  • Current AccelByte SDK Unreal Engine: 21.3.2
  • Current AccelByte SDK Unity: 15.14.0
  • Current AccelByte Network-Utilities: 3.0.0
  • Current AccelByte P2P Unity: 0.2.4
  • Current AccelByte OSS: 0.9.2

Here’s a look at what’s new in AccelByte Gaming Services (AGS) Starter 0.7.0

Highlights

  • Customer self registration
  • Update AGS Starter product name into AccelByte Gaming Services Starter
  • Dev environment limitation into 150 HAU
    • For game titles that are still in development, you can use the development environment with a maximum scale usage of 150 HAU. Please refer to this document for the further explanation

Bug Fixes and Minor Changes

  • Design improvement
    • We're thrilled to announce that we've just implemented a fresh new logo and branding, this is a huge step forward for us, and we can't wait to share our excitement with all of you

Breaking Changes

  • Unreal engine breaking changes.
    • Additional field (key) in the callback in the cloud save OSS interface. This change impacts DeleteUserRecord, ReplaceUserRecord, GetUserRecord, ReplaceGameRecord.
  • Network Utilities
    • EAccelByteP2PConnectionStatus and EAccelBytePeerStatus changed from raw enum tu UENUM() enum class